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This video explains how to get data in and out of your Windows Store apps via streams over files, networking, and more. Specifically, we start by looking at the easy APIs for doing file I/O and then focus on WinRT’s stream object model allowing you to write and read bytes. From there, we move on to explore .NET and WinRT stream interoperability and then introduce wrappers that add features (such as compression and encryption) to streams.